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Devlog
pyDoom (movement demo)
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Devlog
Fixes, couple more features showcased
April 27, 2021
by
unidentified baguette
27th April 2021 at about 18:00 Bugs fixed: You will no longer gain health by shooting at a blank tile enemies can no longer attack you through walls new additions: A couple of demonstrations of indivi...
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Spicy new laws of reality
April 24, 2021
by
unidentified baguette
24/04/2021 at about 21:40 It's finally here, the big update, the... yeah it's not actually that much different on your end, but over here at the back end, we got some big changes. The game now has eve...
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Delays
April 16, 2021
by
unidentified baguette
Ayoooooooo nothing new on the game, just wanted to say that as I've been going along with this thing, I've been realising that more and more things need to be changed and added, so it's going to take...
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realised I've gone a day without posting
April 13, 2021
by
unidentified baguette
So there have been things in real life to stop me working over the past couple days, hopefully I'll have the OO version up tomorrow or day after Thank you and sorry for being inactive for so long...
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pyDOOM, prepare to die edition
April 10, 2021
by
unidentified baguette
11/04/2021 at about 00:20 I have added the ability to die, if you stand next to an enemy they will deal damage and eventually kill you, but fear not as killing them restores some life, and you have a...
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things to kill now added
April 09, 2021
by
unidentified baguette
09/04/2021 at about 22:30 I made some things that you can kill: the demon boys who are dotted around the map. They be vibing, but if you shoot them a few times, they be dying. just aim at them while l...
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added missing files
April 09, 2021
by
unidentified baguette
09/04/2021 at about 11:15 When uploading the previous version, I forgot that I had stored the map data in external files, but now I have added those files, so the game will actually work now when you...
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Minimap
April 08, 2021
by
unidentified baguette
pyDoom update 09/04/2021 at 00:20(ish) added an onscreen minimap and started the basis of enemies (some of the code is in there, but nothing is changed for the user yet)...
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movement tweaks
April 08, 2021
by
unidentified baguette
08/04/2021 at about 00:10 Added the ability to strafe, changed the controls to WASD movement, and you can move about a new slightly bigger map which I was working on when I made the new version...
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